AI Insights · Timothy · April 2025
Top 5 Hypercasual Games on Android in Sweden, Q1 2025
Explore the performance of top hypercasual games in Sweden on Android for Q1 2025, highlighting trends in downloads, revenue, and active users.
In Q1 2025, the hypercasual gaming market on Android in Sweden showcased varied performances across top titles. Data from Sensor Tower provides insights into weekly downloads, revenue, and active user trends for the leading games.
Block Blast! by HungryStudio saw a gradual decline in downloads, starting from 7.6K in early January and dropping to 4.5K by the end of March. Active users fluctuated, peaking at 144K in late January before declining to approximately 110K by the quarter's end.
Vita Mahjong from Vita Studio experienced a steady stream of active users, increasing from 12.7K to over 16K by March. Weekly downloads decreased from 5K to around 2.7K, while revenue showed minor fluctuations, peaking at $86 in late February.
Mini Games: Calm & Relax by Unicorn Studio Official started the quarter with 3.7K downloads, which steadily declined to 1.5K by March. Active users started strong at 8.6K but dropped significantly to 1.8K at the end of the quarter, with revenue hovering below $50 throughout.
Snake Clash! from Supercent, Inc. maintained a consistent revenue stream, averaging around $130 weekly. Downloads varied, starting at 2.9K and reaching over 3.2K mid-quarter before tapering off. Active user numbers remained robust, peaking at 19.4K in early March.
Jelly Master: Mukbang ASMR by FALCON GAME displayed a decline in downloads from 3K at the start to 1.1K by March's end. Active users saw a similar trend, with numbers dropping from 6.4K to 1.8K, while revenue consistently stayed below $15.
For more detailed insights, visit Sensor Tower's platform.